Empire
A classic space browser game that is fun without a complex economy.
- Planets with mines, energy, storage and research
- Shipyard, defenses and fleets with real-time missions
- Combat with battle reports, loot and debris fields
- Espionage, mining fleets and colonies
- System claims as first visible rule
- Alliances, rankings and new player protection
Economy
Economic decisions create real strategic advantages.
- Extended resources and production buildings
- Trade between players
- Logistics between colonies and stations
- Specialised mining, industry and transport empires
Dominion
Organised alliances achieve more together than isolated players.
- Alliance industry with multi-stage production chains
- Political hierarchies: rulers, counts, tributes and loyalty
- Contested claims and large wars
- Space stations as trading posts, depots and bases